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Winning tile (one of Bamboo) drawn from the wall.

Example hand

Basic score:  2 + 20 + 8 = 30       Doubles:  1.    No chows.

Exposed

Minor  pung

Exposed

Minor  pung

Exposed

Minor  pung

Pair

Exposed

Minor  pung

Number of Doubles
1
2
3
4
5
Multiply by
2
4
8
16
32

Exposed

Major  pung

Exposed

Minor  pung

Exposed

Minor  pung

Exposed

Major  pung

Pair

Basic score:  20 + 12 = 32       Doubles:  3.    No chows.    Same suit with winds.    Own wind.

Example hand

North Wind scores  256

(32 x 8)

Example hand

Exposed

Major  pung

Pair

Exposed

Major  pung

Exposed

Major  pung

Exposed

Major  pung

South Wind scores  288

Basic score:  20 + 16 = 36       Doubles:  3.    No chows.    A pung of white dragons.

(36 x 8)

Exposed

Major  pung

Exposed

Major  pung

Exposed

Major  pung

Exposed

Major  pung

East Wind scores  640

Basic score:  20 + 20 = 40       Doubles:  4.    No chows.    All ones/nines with dragons and winds.

Pung of red dragons.     Pung of green dragons.

(40 x 16)

(30 x 2)

Pair of prevailing wind

and own wind

Concealed

Minor  pung

Concealed

Minor  pung

Concealed

Minor  pung

Concealed

Major  pung

South Wind scores  368

Basic score:  2 + 20 + 24 = 46       Doubles:  3.   No chows.   

A pung of white dragons.

Example hand

(46 x 8)

East Wind scores  1,000

Basic score:  20 + 60 = 80       Doubles:  4.   Pung of green dragons.     Kong of white dragons.   

Pung of own wind.    Pung of prevailing wind.

Exposed

Major  pung

Concealed

Major  pung

Concealed

Major  kong

Exposed

Major  kong

Chow

Example hand

(80 x 16 = 1,280  reduced to limit)

Example hand

West Wind scores  1,000

Basic score:  20 + 30 = 50       Doubles:  5.   Pung of red dragons.     Own season  (West = 3).   

No chows.     All from same suit with Dragons

Going Mah-Jong with a loose tile  (from kong box)

Concealed

Major  pung

Concealed

Major  pung

Exposed

Minor  pung

Exposed

Major  pung

Pair

2 bonus tiles

(50 x 32 = 1,600  reduced to limit)

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Previous Page

Scoring

 

Tile Classification

       Minor Tiles

       Major Tiles

       Honour Tiles

       Bonus Tiles

 

Working out the Players’ Scores

       Overview

       Calculating the Basic Score

       Doubling

 

Special Hands

       Doubling Three Times

       Scoring 500 Points

       Scoring 1,000 Points

 

Example Hands

       Mah-Jong Hands

       Non-Winning Hands

 

Settling Up

       Paying the Winner

       Paying the Other Players

       Doubling for East Wind and the Limit

       Example Payments

       An Alternative Method of Paying

 

Next Page
Next Page
© 2008   Peter Gregory
© 2008   Peter Gregory

Mah-Jong Hands

East Wind scores  60

Prevailing wind is East.   Winning tile is punged.

Prevailing wind is South.   Winning tile is drawn from wall.

Prevailing wind is East.   Winning tile is punged.

Prevailing wind is East.   Winning tile is punged.

Prevailing wind is East.   Winning tile is konged.

Prevailing wind is East.   Winning tile is taken from the kong box.

0                              2                                     2                                    2                                     2                             

4                              0                               2                                    2                                     4                             

4                              0                               4                                    4                                     4                             

4                                     4                                     4                                    4                               4                             

4                                     4                                     4                                    8                               4                             

4                                  16                                  8                                  32                                    0                             

8                             8                                   2                         0                           4                       4       4                             

Text - Scoring
Overview and page links
Example Hands

All concealed tiles from one ore more suits and dragon.

All ones/nines with some dragons and/or winds.

Pair of prevailing wind

and own wind