Determine where to break the wall
The player who sits where the count ends then throws 2 dice again to determine where
in the wall the break is to be made. Add the numbers from the two throws together.
Starting from the right end of the wall, count towards the left. If the end of
the wall is reached continue counting into the next wall.
Pick up the two tiles at the break point – the two tiles are called loose tiles
– and put them on top of the tiles immediately to the right of the break so that
the top-most tile lies furthest away from the break point. This is the end of the
The tiles on the other side of the break point are the start of the wall. So when
tiles come to be dealt from the wall it will be in a clockwise direction.